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Rotate One Object to Match Another

Sometimes you need to rotate a block or object to match the angle of an existing object. Here’s one way to accomplish that, using the Reference option of the ROTATE command.

In this example, you want to rotate the desk to match the rotation of the end wall. Follow these steps:

  • Start the ROTATE command and select the objects that you want to rotate.
  • At the Specify base point: prompt, specify the base point of the object you want to reference to, not the base point of the object you want to rotate. This is point 1 in the above figure.
  • At the Specify rotation angle or [Reference]: prompt, choose the Reference option.
  • At the Specify the reference angle <0>: prompt, pick the point on the object that you want to rotate that corresponds to the base point you just specified. This is point 2 in the figure.
  • At the Specify second point: prompt, pick the second point that, together with the previous point, specifies the angle of the object that you want to rotate. This is point 3 in the figure. Notice the rubber band line from your base point (point 1) connecting to your object as you move the cursor, as shown below:

  • At the Specify the new angle: prompt, pick the point on the reference object that, together with its base point, specifies the angle of the reference object. This is point 4 in the first figure.

## Dynamic block is another great productivity tip to master. Sign up below to get your Free tutorial on creating a complete dynamic block, including a drawing to practice on. You’ll make a movable chair, resizable desk, and more.

Sanjay Kulkarni suggests another way to use the Reference option of the ROTATE command and end up with the same result. Sanjay is a technical writer, CAD trainer & programmer, and consultant based in Pune, India.

Use Reference option of ROTATE command

  • Start the ROTATE command and select the objects that you want to rotate.
  • At the Specify base point: prompt, specify the base point of the object that you want to rotate. In the top image, that would be point 2.
  • At the Specify rotation angle or [Reference]: prompt, choose the Reference option.
  • At the Specify the reference angle <0>: prompt, pick the point on the object that you want to rotate that corresponds to the base point you just specified. This is point 2 in the figure. So you’re picking point 2 again.
  • At the Specify second point: prompt, pick the second point that, together with the previous point, specifies the angle of the object that you want to rotate. This is point 3 in the figure.
  • At the Specify the new angle: prompt, choose the Parallel object snap. (Shift + right-click and choose Parallel) This OSNAP works in an interesting way, something like acquiring a tracking point. Move the cursor over the line you want to align to, in this case the line from points 1 to 4. Then move the cursor around to rotate the desk until you see a dotted extension line. You’ll feel the desk “snap” along that line. Then click to complete the ROTATE command.

New Update – Use ALIGN command

A few of you commented that ALIGN command is a more intuitive option, with less steps to achieve the same result. And you do not need to reposition the object. With ALIGN command, remember that “Source” is the object, “Destination” is the reference line.

  • Type in ALIGN command and select the object that you want to rotate.
  • At Specify first source point: Click the base point of the object that you want to rotate.
  • Then select first destination point, which can be at any point of the reference line of which you wish the object to align to.
  • Repeat and specify second source point: click the end point of the object you wish to rotate.
  • At specify second destination point, click another point along the reference line.
  • Then select CONTINUE. And as we do not wish to change the scale of the object with this example, select NO then ENTER

Trim the circle in half and use PEDIT

Jon e-mailed me with the following additional solution: If you use a circle and trim it in half, pedit that, you can then give the resulting pline arc thickness, mirror it and pedit join it into a circle.

The selected object rotates to match the angle of your reference object, as you see here. Then move the object to its proper location.

Which method do you use? Or do you have another method? Leave a comment!

Want more productivity tips like this? You can draw and edit faster and easier with this easy to follow top 25 productivity tips every AutoCAD user should know.

Create a circle with a width

There are various reasons that you might need to create a circular object with a specific width, such as matching cable widths, or showing cross sections. I’ve come up with 4 ways to go about this. The right one for you will depend on your needs.

Fit a polygon

An excellent method uses the POLYGON command and fits it using the PEDIT command:

Create a 4-sided polygon, using the POLYGON command. You can circumscribe or inscribe it. At the prompt for the radius, enter the radius of the circle that you want. I used a radius of 4. Of course, this creates a square.

Start the PEDIT command, select the polygon, and use the Fit option. Presto! You have a circle. Then use the Width option and specify the width that you want. (I used 0.25.) The result looks bigger, in this case, but still has the same radius of 4.

Use a donut

The DONUT command is very old, but can give you the result you want, especially if you know (or want to calculate) the inner and outer diameter. (Try typing doughnut on the command line. It works!)

Start the command, and specify the inner and outer diameters. Because I wanted the same result as for the previous method, I used 8 and 8.50. Then specify the center. Press Enter to end the command, because you’ll be prompted to place other donuts, and you don’t want too much sugar at once.

Use a lineweight

You can use the CIRCLE command and give it a lineweight. This method has a few problems:

  • The object only looks thick; if you change the circle’s properties, it no longer has that lineweight.
  • Lineweights are listed in millimeters by default. (This is because lineweights were originally designed for use with carousel pen plotters, and the width of plotter pens is generally measured in millimeters.) If you’re working in inches, this may make calculations difficult. However, you can change that default, using the LINEWEIGHT command. In the Lineweight Settings dialog box that opens, change the setting to inches.
  • If you turn off the display of lineweights (the LWT button on the status bar), you lose the thickness.
  • If you want all of your properties to be defined in your layers, you need to create a special layer for your circle.

On the other hand, this may be simple for you. Just draw a circle, select it, and enter the lineweight in the Properties palette (Ctrl+1).

## Dynamic block is another great productivity tip to master. Sign up below to get your Free tutorial on creating a complete dynamic block, including a drawing to practice on. You’ll make a movable chair, resizable desk, and more.

Trim the circle in half and use PEDIT

Jon e-mailed me with the following additional solution: If you use a circle and trim it in half, pedit that, you can then give the resulting pline arc thickness, mirror it and pedit join it into a circle.

I was also able to use the JOIN command to join the two circle halves.

Use the BOUNDARY command

Juan Cadavid wrote in another excellent way to create a circle with thickness, using the BOUNDARY command. Follow these steps:

  1. Draw a circle
  2. Type boundary on the command line
  3. In the Boundary Creation dialog box, check that the Object Type is set to Polyline.
  4. Click the Pick Points button and click inside the circle.
  5. Press Enter to create a circle polyline.
  6. Use the PEDIT command to change the width, as described previously.

Which method do you use? Or do you have another method? Leave a comment!

Want more productivity tips like this? You can draw and edit faster and easier with this easy to follow top 25 productivity tips every AutoCAD user should know.

Move objects between model and paper space

autocad-tips-chspace-1Let’s say that you add some text in your drawing, but then decide that the text should really be in a Notes box in your title block.

Or, you add some text in your title block and then think, “No, it should be part of the drawing.”

You can move objects from model space to paper space and vice versa, with the CHSPACE command. It’s quite simple:

  1. Click a layout. You need to be on a layout tab to use the command.
  2. Make sure that you’re in the space you need to be in to select the object you want to move.
  • If you want to move an object from paper space to model space, you need to be in paper space to select that object. If you aren’t in paper space, double-click outside the viewport to enter paper space.
  • If you want to move an object from model space to paper space, you need to be in model space to select that object. If you aren’t in model space, double-click inside the viewport to enter model space.
  1. Go to Home tab > Modify panel  (expanded)> Change Space to start the CHSPACE command.
  2. At the prompt, select one or more objects to move.
  3. Press Enter to end selection and the command. AutoCAD moves the selected objects to the other space.

Tip: You can select the objects before starting the  command. Then the command moves them without further input from you. It’s very quick.

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On the command line, you’ll see to messages like these:

1 object(s) changed from PAPER space to MODEL space.

Objects were scaled by a factor of 1.31642071267405 to maintain visual appearance.

The command scales your objects! According to the Help listing for CHSPACE, the command scales the objects “appropriately.”  I haven’t figured out exactly what this means and how the scale factor is calculated. If you know, please leave a comment!

Do you use this command? Why? I’m especially curious about why people might use it for objects other than text.

Want more productivity tips like this? You can draw and edit faster and easier with this easy to follow top 25 productivity tips every AutoCAD user should know.

3D Model in AutoCad – Simplify complex objects with compound volume

We often encounter objects and details that might be too complex to draw in 3D. From columns and balusters to spigots, escutcheons, machine parts etc.

But as like most things, complex objects also have humble beginnings.

AutoCad 3D model - hook

For this example, we can see that the object resembles a hook (see final image above), which we can segregate to several components, (A) spherical head, (B) cylindrical curved body, (C) threaded part, and (D) pointed end. From these parts, we can infer that it is composed of a half-sphere, a circle extruded in a direction, a spiraled rectangle, and a triangle.

3D Model Autocad
After identifying these basic geometries, we can now start creating the 3d model based on this perimeter/dimension:

3D AutoCad Model

1. Open a new drawing. Make sure you are working with GRIDMODE (F7) and ORTHOMODE (F8) on.
2. First, we identify major dimensions for the solid (midpoint and boundaries), set the center point to 0,0.
Switch to 3d Modelling Mode
3. Component A. From the center point, Use the command SPHERE, from the center point create a sphere. Enter the diameter or snap to reference lines. From the boundary lines, create a box. Extrude towards the apex of the sphere, snap. Type or click INTERSECT. You are now left with half of the sphere
4. Component B. From the base of the half-sphere, create a CIRCLE from the center point. Switch to side view and identify major dimensions in elevation (critical areas where parts of the solid merges, bends, or intersects). Using POLYLINE, draw the outline perpendicularly starting from the center. Using the SWEEP command, click the circle and follow the outline. Click or press ENTER.
5. Component C. To achieve the threaded part, we will circumscribe a CYLINDER (CYN) from the end part of Component B. Create a circle smaller than the previous component (Radius- Thread depth), use this as the diameter of your new cylinder, indicate the length then press Enter.
After making a cylinder, we create a winded thread around the smaller cylinder. Using the HELIX command, indicate the base and number of turns based on the segments of the thread (Length-Thread Distance). Stretch towards the length of the model. Press Enter.
6. Component D. To create the conical point switch to the UCS as before, then click or type CONE. Indicate the cone base and height as prompted. Press Enter.

Finally, to weld together all the parts of the model together, select UNION. Select the different parts and then Enter. You now have a completed AutoCad 3D model of a hook.

For more drawings that you can use to practice your skills, be sure to check out our previous AutoCad 3D modelling step by step tutorial to draw a 3D piston and this e-book with 101 CAD Exercises – Learn & Improve Your Skills.

Any questions about this tutorial? Do you have any tips to help make this tutorial easier? Did you find this tutorial helpful? Leave a comment! And please share the knowledge using the Share buttons below!

Tutorial: Automate tasks with a script file

A script is a macro, a list of commands that you can run all at once, and as many times as necessary, allowing you to automate tasks that would take a long time if you did them manually. Using Scripts in Autocad can be very powerful and you can run them on objects in one drawing, or on many drawings. AutoCad Script function have been around for many years and many people have a library of many scripts that they use.

See my tip, Record Actions with the Action Recorder, for a way to record your actions in AutoCAD 2009 and later.

Here are 3 important points that you need to know about script in AutoCad:

  1. Scripts are text-only (ASCII) files. You usually create them in Notepad.
  2. They have an SCR filename extension, so be sure to save them that way.
  3. Scripts use command-line syntax only. They can’t access dialog boxes, toolbar buttons, etc.

Scripts just execute commands. If you can’t do it by typing on the keyboard, you can’t do it in a script. The value of scripts is that you can use them over and over and they can do long lists of commands, even on many drawings.

If you require more automation beyond the functionality of Script in AutoCad , you may need AutoCad AutoLiSP function or other programming language. Check out our blog post comprehensive AutoLisp tutorial on How to create  a custom command for AutoCad using AutoLISP.

Follow these steps to create a script file:

  1. Set the FILEDIA system variable to 0, to stop dialog boxes that access files from opening.
  2. Run through the steps that you want to automate, using the command line only. Write down (or type in Notepad) the steps. You can copy your command line entry directly to Notepad. Press F2 to open the AutoCAD Text Window for that purpose.
  3. Press Enter at the end of each command or use a blank space, which is the equivalent of pressing Enter. The script reads every space, so you need to get it exactly right! The script is easier to read if you put each command on its own line.
  4. Enclose layer names or files names (and file paths) that contain spaces in quotation marks.
  5. Insert comments periodically for explanation. To insert a comment, precede the text with a semicolon.
  6. Save the file with an SCR filename extension, by typing .scr after the file name.
  7. Set FILEDIA back to 1.

To run and test the script file from within a drawing, use the SCRIPT command. A dialog box opens, where you can choose your script file. Click Open and the script runs.

Let’s say that you want to run a script file on more than one drawing. You can use the OPEN, CLOSE, and QSAVE commands to open drawings, run some commands, save the drawings, and then close them. You can still start the script from within the 1st drawing, but you can also start a script file as you open AutoCAD.

To do so, you change the expression that Windows uses to open AutoCAD. The best way to do this is to use the shortcut on your Desktop. Follow these steps:

    1. Right-click the shortcut and choose Properties.
    2. Click the Shortcut tab.
    3. At the end of the existing expression (which reads something like C:\Program Files\AutoCAD 2009\acad.exe) add a space and then the following: /b script_name
    4. Click OK.
    5. Double-click the shortcut to open AutoCAD and run the script.

Autodesk provides a free program for running Script files on multiple drawings, called ScriptPro. The file is called scriptpro.exe.

For those interested to explore Automation in AutoCad further, you will find more comprehensive AutoCad Lisp commands, AutoLISP tutorials & examples in my book, Top Customization Tips Every AutoCad Users Should Know.

Lockdown Exercise Series – 3D Piston


In this tutorial, you will learn how to create a piston using 3D geometry in AutoCAD. You will be guided to use 2D drafting commands, annotations as well as some 3D features (EXTRUDE, REVOLVE, SUBSTRACT, CHAMFEREDGE, FILLETEDGE, TORUS).

The final model should look something like this image in 3D.

This exercise is extracted from Viktor Rask’s e-book called 101 CAD Exercises – Learn & Improve Your Skills. Screenshots below are from Viktor’s original blogpost back in 2017.

He created this exercise series to help others speed up their learning process and make it more hands-on and fun. If you want more exercises like this, you can get them here.

Note that the exercises are 2D and 3D drawings without instructions so that they are not specific to AutoCAD. You can practice using other program if preferred.

The piston 2D perimeter is below. The dimensions shown below are originally metric. However, for the purpose of this exercise (as because it is all proportional anyway), you can use the same values with imperial units if relevant.

You can also download the finished Piston 3D model here.


Tips from the author: Explore gridmode (F9) and snapmode (F7) to help navigate between drawing tasks.

Let’s get started.

  • Draw a circle with a diameter of 60 and place its center on the origin (0,0).
  • Draw a 23 length horizontal reference line from the origin.
  • Draw a rectangle from the end of the reference line. The exact size is not critical as long as it is larger than the circle.
  • Then mirror the rectangle using the (0,0) for mirror line. Delete the reference line.
  • Offset the circle. Set offset distance to 4. You will get a smaller circle with diameter of 52.
  • Draw a vertical line at the centre of the circle (longer than the circle itself). Offset by 19 units both to the left & right of the centre line. Then delete the centre line.
  • Use TRIM command and the 2 vertical lines as edges to trim the inner circle.
  • Repeat TRIM command, this time choose the arc as edges to trim the excess vertical line.
  • Then use the JOIN command to make the following shape in the center.
  • Switch to 3D viewpoint (Isonometric) for the next steps for easy viewing.
  • Use EXTRUDE command to make the 2D shapes created in the previous steps to a 3D model. Move cursor to the Z direction and type in 40 units the 2 x rectangles, 44 units for the “rounded rectangular” in the middle and 100 units for the circle. Choose x-ray visual style to see the wireframe & shading as shown below.
  • Then using SUBTRACT command to cut out the 2 x rectangular and rounded rectangular shapes from the main cylinder. (Select the main cylinder first, enter, then select the objects to be subtracted). Note: You may need to change your viewpoint or visual style in order to select and subtract the central shape. You should now have a model similar to the one above.
  • Next, we are creating more 2D shapes. To make it easier, draw these outside of the main 3D cylinder. Draw a 52 unit diameter circle and a rectangle (7.5 unit high by 100 unit long).
    Create 2 more circle using COPY command. Move cursor in the z-direction, 44 units for the 1st circle and 100 units for the 2nd copy. Delete the base circle.
  • EXTRUDE the 2 circles to create “vertical cylinder”; the lower circle should be 42 units upwards and the circle on top should be 10 units downwards.
  • Use the REVOLVE command for the rectangle to transform it into a “horizontal cylinder”. [Revolve – Enter – Select the rectangular, Enter, Select the axis start and end point (the long edge) – Then use the default 360° revolution]
  • Use the MOVE command and select the 2 x newly created “vertical cylinder”. Select centre of top cylinder face as the base point and move and snap to the centre of the main cylinder top face.
  • Now we need to move the “horizontal cylinder” to the position shown in the image below. First, align the bottom node of the cylinder to the midpoint of the flat pane. Then move 20 units in the z direction and move towards the piston body in x direction so that so that it extends on both sides.
  • Now SUBTRACT the 2 x inserted cylinders from the main body. You can use the Bottom view for easier access.
  • Then create a 20 unit diameter circle and extrude it so it extends beyond the main cylinder. Then SUBTRACT to create a hole on the top face.
  • Next, we will use the CHAMFEREDGE command for the outer edge of the top face of the cylinder. Type “d” to choose distance from the edge. Type 1 unit as the distance and then press Enter and repeat the distance -1 and enter to finish.
  • For the inner edge of the top face of cylinder, use FILLETEDGE command as shown in the image below. Type “r” to select the radius. Choose 1 unit as the radius and press Enter.
  • The final component to the piston is the ring grooves on the outer wall. To create this, we will use the TORUS command. Set the center of to the origin (0,0) and then select diameter (d) and type 60 units and then type 3 units as the thickness or radius. Make another 3 x ring duplicates (using the COPY command) with the following values in the z-direction: 76, 83 and 90 units. Then delete the original torus. You may want to use isolate (hide) the main body for this step.

Finally, subtract the 3 torus from the main piston and voila, your 3D piston is completed. You should now have a final model similar to the one at top of the page.

For more drawings that you can use to practice your skills, be sure to 101 CAD Exercises – Learn & Improve Your Skills.

Any questions about this tutorial? Do you have any tips to help make this tutorial easier? Did you find this tutorial helpful? Leave a comment! And please share the knowledge using the Share buttons below!

Lockdown and print-up: How to use your CAD skills in the battle against coronavirus

With the rise of the current global pandemic, our way of life has been changed in an instant. Gone are the days where we can comfortably walk down the streets to work, enter busy cafes to dine, and travel without having a little tinge of worry. The coronavirus has sent us packing our things, heading home, and observing social distancing -all to avoid contracting this disease. This made our companies either send their workers to work from home or worst, close and lay-off its employees.

One of the challenges of the current pandemic is meeting the large demand for medical equipment and protective gear. With high demand and low supply for PPEs, we are struggling to secure enough gear for our hospitals and social institutions. And this applies to most of us as well, since going out without protection meant we are actively or unknowingly contributing to the spread of the virus.

But where can we help? People around the world have been using this quarantine period to dedicate their time to creative projects. Some have been crafting masks while others are creating face shields and equipment. For some enthusiasts, they accomplish these by utilizing 3D printing. It is also seeming to be the right and timely idea in helping our manufacturing and import sectors to cover the gap in the supply chain. By utilizing this technology, we can independently fabricate face shields, mask holders, and makeshift ventilators right from the comfort of our own homes. As templates can be easily sent online, it can offer an efficient and local solution globally.

Here are some ideas that you can accomplish with 3D Printing:

Face Shields and Masks. Face shields are technically headbands or sun visors with clear plastic at the front and sides of the face, completely covering both sides. Here is a good face shields template

Mask Accessories. Ear savers and clips are accessories that helps to fit the masks comfortably. It also eases the pressure off by pulling the elastics when you wear it all day long. See more mask accessories template here

Makeshift Ventilators. Ventilators help patients breathe easily by pumping oxygen into the lung via intubation. By creating a splitter for a single machine, it can serve two patients instead of one. Some are also able to create fully functioning ventilators by 3D Printing parts. Find makeshift ventilator details here.

Toys. As we are confined to our homes, mental health is also an important aspect of your life that you want to focus on as well. From little toys for kids to grown-up frisbees, there is a lot of templates you can choose from to create a fun activity while in isolation. Here are some exciting 3D printing projects for you and your family

Typically used for architecture and engineering prototyping, additive manufacturing, or 3D printing, as we know it today, has been in development since the 1980s. With renewed interest in the previous years, architects, engineers, and hobbyists have been tinkering with objects and possibilities with this machine. A typical 3D maker machine produces an object by successively laying down thin layers of material atop each other.

The process usually starts from preparing a 3D object, which can be done through a Computer-Aided Design (CAD) program. From there, you can study the model and look for ways on how it can be printed efficiently.

Here’s a step-by-step guide to help you develop your CAD file for 3D printing:

1. First, you can load an available 3D file or create from scratch
2. Select, “File” click “Open” from the window, select the file you want to use or to start a new file press, “New” then click “Drawing
3. Select “PLINE” then draw or trace the outline of the model you wish to create
Make sure you have a closed polygon. Right-click, then select “Close
4. Select “3D Modelling” workspace in the general window ribbon. Notice that your tools ribbon has changed to modeling tools. Click the square in the far right corner to switch to an isometric view. Your model is now in isometric
5. To add depth to your model, select or type “Extrude”. Select your Model. You may navigate the UCS and see values change as you pull towards the direction of extrusion.
6. Enter your desired value or height of the object. Press, “Enter”. To learn more about making 3d models in CAD, click here.
7. Switch to “Realistic” from the view tab to view it as a solid
8. From the “Home” ribbon, you may check “Smooth Object” to round out edges
9. From the “Output” tab, select “Send to 3D Print Service
10. A Window will pop up prompting you if you want to continue. Click Continue
11. Once you’ve ensured dimensions are correct, save as a stereolithography file or “.stl” file

Now you are ready to print your model, all you must do is to wait for the final product to be produced. The amount of time for printing an object depends on the materials to be used and the complexity of the project. Most projects as simple as this may take a few hours or less in production, enabling you to make more of it in a day.

Aside from standard plastic and PLA (nylon), you may also use resins, polyurethane, and metal, filaments to print your material. This enables you to explore a variety of options and experiment scale and materiality on different projects. Aside from PPE’s you may experiment with these materials to create functional objects made from metal or reusable items from polyurethane.

With the uncertainties we are facing right now, it is a good thing to know that we can utilize our skills and our hobbies towards something that can benefit all.

How to set-up AutoCAD Software upon Installation

Some of you might say this blog is common sense or such a simple one. But hey, sometimes all the simple ones are being forgotten. 

By the way, my name is Johan. I am a licensed Architect and user of Autocad for years. I would like to share with all of you some tips that I find really useful in setting up your AutoCAD software after installation. Why? So when you start doing your projects, it will be easier as your standards are already made. It will also be less time consuming because you don’t have to set it up every time you have a new project.  You just have to make a copy and rename them.

  1. Settings 

(by the way, in my displays below, I am using Autocad 2018, most of the time, in lower versions, commands are under the same tab/menu/toolbar)

> Go to Snap settings from Status bar

> Go to Object Snap, it is preferred that you check all except for Insertion, nearest, apparent intersection, and parallel. This will make your life in the future easier and you seldom used them anyway. 

> Then go straight to “Options” without hitting “Ok”

> Click “Open and Save”

I advise that you always have your AutoCad be saved in other versions so just in case you are sharing it with others who don’t have the same version as yours, they can still open it. 

Also make sure that the box for “Automatic Save” is checked, then you can customize the time either 5, 10, 15 minutes, or so… This is to make sure all of your work is saved in case an internal error occurs. But I would say, 15 minutes is fine. 

Just leave the rest as is – on default.

> Jump to “User Preferences”.  Click on the “Right-click customization”. Tick all “Repeat Last Command” and “Enter” then apply and close. 

This is quicker in repeating the last command you typed in by hitting the right click of your mouse. 

> As for Insertion scale, you can change it depending on the unit of standards in your country, either Metric – meters/millimeters or English – feet/inches.

> Also under this tab, it is always better to have your Line weight Settings in “By Layer”. 

Additional Tip: You might want to extend your crosshair like this

That way, it’ll be easier to see things aligned if you are pasting different figures here. Just go to “Display” tab and adjust the Crosshair size to 100.

2. Customizing CTB

Now, there are 2 ways of getting here. A. is through “Plot and Publish” tab, then click “Plot Style Table Settings” then “Add or Edit Plot Style Tables”

Or B. through the File menu > Print > Manage Plotters

Copy any of the CTB here with label under Type as Autocad-color dependent plot style table file, and it will open like this 

Put the color on black as default, then you can assign your Lineweights per color. From the thinnest pen to the thickest one. And then hit “Save as” and create a name for that CTB you just made so you still have this default one that you opened. And it is advised that you save it at the same location of the folder where all CTBs are. So when you plot, it will reflect once you print for you selection of CTB. 

3. Setting your layers

> Go to “Layer Properties”

Click on the first icon in the center to create your first layer

Just go ahead

Just go ahead and make your layer and color pen assignments.

Assign the colors according to the CTB you made that also corresponds to your Line Weights.

And repeat the same steps to add more layers.

This is it for now for. We’ll continue on our next blog for another tip. Till the next. If you have any questions, feel free to message here. 

Clip and Wipeout: Useful Tools to help manage your drawings

One of the tools we often use by technical professionals such as architects and engineers is the computer-aided design (CAD) program. Nowadays, it is one of the crucial tools in delivering contract documents for construction and other technical businesses. It is initially meant to aid us in realizing projects by producing drawings that are portable, easy to revise, and coordinate among different trades.

Throughout the years, the CAD system in place also adapt to the changing technology, from what used to be ordinary drawings and linework, it can now handle three-dimensionality and create rendered pictures as well. Such flexibility and evolution allow CAD to remain as a staple tool for designers and architects such as myself.

As it is something that is meant to aid our manual drafting systems, it is not to say that it doesn’t have any flaws. As younger generations of architects took up skills for CAD, earlier generations of architects might be unable to allot time to learn such new developments. What used to be their guidelines on paper became XLINE in CAD, stacks of tracing papers to LAYERS toolbar, while copy and array will be painstakingly transferred manually before, now it can be accomplished by clicking a button or typing a command; and so, the list goes on.

Take for example, those huge drawing we used to transfer to trace or use it as reference now becomes an XREF or BLOCK in CAD. While if we needed just a portion or make an item appear on top, we need not to trim the drawing piece by piece but instead use tools such as XCLIP and WIPEOUT.

XCLIP is like cutting a paper to patch an area in the drawing, or a Microsoft Windows snipping tool where you can just capture a portion. It is a useful tool that allows you to snip what you like without exploding the XREF or file that you referred to. This allows for a lighter file since there is no need to explode a component or to go through components to hide certain layers just to edit a part of the block.

I find using XCLIP useful especially when there are areas in my XREF that I wanted to use only as a reference. To navigate the XCLIP tool, here’s an example:

Prepare the drawing to be referenced:

  1. First, identify the CAD file you wanted to load into your file (Here we selected file MAR_D01.dwg which contains the file we want to reference). To load the file to your drawing, type XREF into the command line, press ENTER.  Xref in Autocad
  2. Once the dialog box is up, Type ATTACH in the command line or select the DWG icon in the toolbar (A drop down list is available to select the type of file you want to load – AutoCAD files, Image or PDF). Once a pop up window comes up, select the drawing you want to load, select OPEN. For more information on how to overlay or fully attach your XRef file, click here. Attach Xref file to Autocad
  3. Once loaded and placed inside the drawing, you can now decide which part to use the XCLIP on. You can now navigate the XCLIP Command

Navigating the XCLIP tool:

  • To navigate the XCLIP frame, type into the command box XCLIP, press enter. It will prompt you to select the item we want to clip. Alternatively, you can right-click in the drawing and choose CLIP XREF Navigate Xref
  • Click on the XREF on the sheet (MAR_D01.dwg)
  • Clipping options will appear and request for your desired action. ON, OFF, Clipdepth, Delete, generate Polyline or New boundary. Select New boundary or type NAutocad Clipping
  • Next, select your bounding box for the XREF:  Select Polyline (select and existing polyline, if you have a desired shape prepared), Polygonal, Rectangular or Invert Clip. Here I chose Polygonal Polygonal in Autocad
  • Specify points to your desired shape or outline, here you have a variety of sides and option as how you want to clip the drawing. Press Enter. Polygonal clipping
  • Voila, you have achieved to contain your XREF to your desired shape or outline. ——————————————————————————————— polygon clip
  •  To delete the boundary and fit it in a different shape, you can repeat Steps 4 to 6 and choose OFF or DELETE.

My next tool of choice is WIPEOUT. Despite what the name suggests, it would not wipe out your drawing but rather it is an effective tool in masking shapes that would otherwise be manually trimmed in an exploded component.  With this tool, I can afford to retain design elements that is otherwise arduous to edit and revise sooner or later. Take for example creating screen behind brick walls. Instead of exploding the file (which is messy), we can opt to a cleaner and easier means of wiping the shuttered areas out while not having to deal with all the editing clutter and revisions:

  • Working from our previous file, we can add elements in front of the brick wall by using wipeout. First, prepare by identifying the areas to mask (here we used rectangles). Type in the command line, WIPEOUT Wipeout step by step  
  • The command line will prompt you to select or outline the frames or polylines. Here we have selected Polyline. Proceed to click on the rectangle we made earlier. Polyline Wipeout Tool
  • Upon selecting the polyline, it will ask you whether to delete or keep the polyline. Click your preferred step. Here, we chose to delete it. Delete Polyline Wipeout
  • You can see that the polyline has been converted to a solid entity with control points that will allow you to manipulate the wipeout a bit further. Wipeout tool Autocad
  • Multiply or modify the wipeout and we arrive to our initial intention of creating an easy shuttered brick wall. ————————————————– drafting tool with Wipeou

For more thorough discussion about the wipeout command, check our previous posts here.

Hope these 2 simple tools can help you in creating drawings that are easy to access, share and edit. If you have any question in relation to clip and wipe out tools or any other Autocad drawing management tools, please feel free to post your questions in the comment section below.

Creating models for 3D printing

AutoCAD can export to STL format which is what some 3D printers use.

Choose File (the Application button), Export, Other Formats and choose Lithography (*.stl) from the Files of Type drp-down list. Then select the objects that you want to include. There’s also an option Application button, Publish, Send to 3D Print Service.


With a 3D printer, we can create objects impossible to make as a single piece by other means of production. It is possible to print objects within objects, hollow parts, interconnected parts, moving pieces, complex twists, and intricate details.

There are numerous 3D printing technologies out there; stereolithography (SLA), selective laser sintering (SLS) and fuse depositing modelling (FDM) to name but a few, and each has pros and cons.

When you are considering preparing a piece for 3D printing – in this example, we’ll be producing an object in ceramics – we must first consider the design constraints before we select the 3D printing process.

In the case of ceramics, the minimum wall thickness possible is 3mm; the maximum detail is 2mm. In other processes, such as SLS, the minimum wall thickness might be as thin as 0.7mm and the minimum detail as sharp as 0.2mm, so it’s very important to know the process.

Something else to consider is cost – 3D printing is not necessarily a cheap process, so try to use as little material as possible.

Step 1 – Modelling

You can pretty much 3D print everything from organic ZBrush sculptures, mathematically complex models and sleek product designs, to your computer game avatar. Whatever you’re designing, keep in mind the real world. Your 3D model will become an actual object, so you must consider dimensions, strength and gravity.

So, for example, if you want to 3D print a figurine, make sure it will stand on its own two (or however many) feet, or consider adding a base.


If you’re just getting started you can try some of 3D modeling software which can be downloaded for free.

  • SketchUp – SketchUp is fun and free, and is known for being easy to use. To build models in SketchUp, you draw edges and faces using a few simple tools that you can learn in a short time. With with Push/Pull tool you can extrude any flat surface into a 3D form.
  • 3Dtin – The simplest 3D software. You can draw directly from your browser.
  • Blender – Blender is the free open source 3D content creation suite, available for all major operating systems under the GNU General Public License. Blender was developed as an in-house application by the Dutch animation studio NeoGeo and Not a Number Technologies (NaN). It is a powerful program contains features that are characteristic of high-end 3D software.
  • OpenSCAD – OpenSCAD is a software for creating solid 3D CAD objects. It is free software and available for Linux/UNIX, MS Windows and Mac OS X. it does not focus on the artistic aspects of 3D modelling but instead on the CAD aspects.
  • Tinkercad – Tinkercad is a new and faster way of creating designs for your 3D printer. With only three basic tools you can create a wide range of useful things. Once your project is ready simply download the STL file and start your 3D print.

Check out the more software in the free software list.

Commercial software such as CAD software AutoCAD and Pro Engineer, software packages Rhino, Maya, and SolidWorks are all pretty good for designing 3D models.

The 3d printing service I use is called Shapeways. They have a large selection of materials and a great user support base, as well as frequent updates to their website and material library, and low prices. (Very important!) However, there are many options out there and it is up to you to decide which one you like best.

In 3d printing, two important issues to take into consideration are minimum wall thickness and detail. These measurements vary based on the printer used and the material used.

Minimum wall thickness is how thick the thinnest part of your object is. Your object has to be thick enough to print in the desired material. You also need to take into consideration how thick supporting parts of the model are. For instance, if I was to make a wine glass out of stainless steel (why not?) and I made the stem 1 mm thick, it wouldn’t be strong enough to support a large structure above it. But if I changed the stem thickness to 5 mm, it would be much stronger.

Detail level is also important to take into consideration because 3d printers can only create detail down to a certain level. Just like regular printers, they do not have unlimited resolution. So you need to do some research about your 3d printer to determine how much detail your object can have. For moving parts you also need to take into comparison the clearance in between parts, to ensure they are not accidentally fused during the printing process.

All of this is based on what material you decide to use. Different materials have different minimum wall thicknesses and detail levels, as well as clearance thresholds.

Information regarding the different materials available via Shapeways, as well as specifications about detail, clearance, and wall thickness, can be found here andhere. Also be sure to check out their community forums for help and advice.

In order to print properly, you must export your model into the proper file format. Shapeways supports .stl, .dae, .x3d, .x3db, wrl, zip and x3dv. I usually export my models as .dae, simply because I know that it is a filetype that works.
Picture of Upload
The process for uploading a file to be printed varies based on what printing service you prefer. I will walk you through uploading a file to Shapeways.First you must create an account. Simply click the “Sign Up” button in the top right of the home page, and complete the signup as you would on any other website.

When you have completed signup, return to the home page. If you are not logged in, do so at this time. To upload your model, press the pink “Upload” button underneath your username (your username is displayed where the “Sign Up” button previously was.)

The upload process is fairly simple. Press “Browse” and select your file. Enter a title and a description. Then select which galleries and categories you want your model to be in, and add some tags. Check the two boxes at the bottom and press “Upload.” within about 5 minutes you will receive an email telling you if your model was uploaded successfully or not. If it was unsuccessful, Shapeways provides some online tools to help you fix your problems.

Once you checkout it will take around 10 days (their shipping estimates may have changed since my last order) for your model to arrive.